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Third, there are times where it just gets a bit oversaturated. The bloom gets out of control with the fog, even though I have the bloom down to crazy low settings (I don't like a lot of bloom). Second, foggy missions are somewhat of an eye sore. Shaded areas like in tunnels or in downtown SF are damn near pitch black, so essentially the shadows are EXTREMELY dark. While I feel my config looks really nice keep in mind there are a few problems I need help fixing if anyone knows how. I tried taking screenshots but apparently Steam doesnt show ENB in screenshots I learned. So anyways, I put together a nice little ENB config. The one major thing I was trying to do was fix Tanner's orange challenger, but I realized that it must be the texture thats fucked up because nothing fixed it. One made shadows a blueish redish streaky combo, one made the game be a solid white screen to the point where I had to task manager close the game, and the others went so ridiculous on the bloom and ssao it made my eyes hurt. I had tried various enb configs people made for the game but they all had issues. While the console versions had some ugly yellow graphics (like NFS used to love to do), PC managed to look worse. I did play this game on the 360 about 3 years ago. However DSF on PC had such dull graphics I couldnt stand it.
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Ive used Icenhancer for GTA IV, but that doesnt count since it actually looks good. I NEVER EVER use ENB series, as it is extremely exaggerated in most games.
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I had difficulty finding a download for this program, so I'll include it in the ENB series zip.Īs for graphics, lets get one thing straight. I increased my dead zone to 30% and it was perfect. Its essentially an injector for Xinput dll files and it lets you customize the controller and increasing the dead zone. I had to increase the deadzone as the car was constantly turning left and the view was stuck looking back. I have a somewhat worn-out xbox 360 controller because its all i use for pc gaming. I'm just going to post them in the same zip, since I am lazy. I had issues with the joystick and the graphics, and I worked hard to find ways to fix both. Some of you may have seen my quick complaints on Steam about the PC port of this game.
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