

Imagine a Batman game where the story of the man behind the mask was just as important? The Telltale Batman game explored that, but those games focused more on the story rather than the gameplay. Insomniac’s creative director Bryan Intihar stated that their favorite Spider-Man stories are the ones where Peter Parker and Spider-Man’s worlds collide.

While there have been small sections of Bruce Wayne sprinkled throughout all four Arkham games, there clearly hasn’t been enough. It was intriguing seeing the relationships Peter had with Mary Jane, Aunt May, Miles Morales, and Otto Octavius. The Peter Parker sections in Spider-Man were some of the best parts of the story because it further developed his character into someone relatable. It was a pretty straightforward game deserving the benefit of the doubt that everything is happening in such a short span of time.Īfter Asylum, the games started getting bigger to the point where the one-night premise has become laughable. In Arkham Knight, there is absolutely no way Batman could go through the story, do all the side missions, and lock up all criminals within one night. It revolved around The Joker releasing the inmates of Arkham Asylum and Batman having to stop it in the span of one night. When Batman: Arkham Asylum released in 2009, it was immediately considered to be one of, if not the best superhero game ever.

Here’s what the next Batman game should learn from Marvel’s Spider-Man: Stop Taking Place Over One Night There are things that Spider-Man does better than the Arkham games that could definitely be implemented into the next open-world Batman adventure. When playing the game, it’s clear that Insomniac was inspired by the Batman: Arkham series of games. Marvel’s Spider-Man on the PlayStation 4 became an instant hit when it came out. By Christopher Bohorquez 3 years ago Follow Tweet
